Application with Apps!
What Do You Know?
"Everyone take 3 minutes, and write down what social media applications you know and use. Describe how you utilize these applications on a daily basis, and which ones you prefer and why." After this, students can comparing their interactions with social media with that of their neighbors. "Are there any social media websites or applications that many of you use? Why do you use them? What do you think is the purpose of these websites and apps? We are going to be digging more deeply into the world of applications, to see how we can use them and how many there are out in the world!"
Taking a Closer Look!
"In our classroom, we each have our own iPads. The iPads give us access to all kinds of applications that can be used to help us learn. The SAMR* model, created by Dr. Ruben Puentedura, was designed to help students achieve higher level critical thinking when using technology in the classroom. The "S" stands for substitution. This means that the technology simply takes the place of something we might do manually. An example of this is a calculator! The "A" stands for augmentation. In this, there is a substitute for something we might do manually, but with an improvement. An example of this is the "Explain Everything" application**, where you can simultaneously record your voice and write down your thinking. The "M" is for modification. This would be if you used a QR scanner** to scan a QR code, which took you to a specific web page or web site. The technology significantly altered the task. And finally, the "R" stands for redefinition. This is something that could not be done without the use of technology. A great example of this is the Nearpod** application. In this application, there is the ability to show information, ask multiple choice and free response questions that can be seen by all students, and even embed videos or movies. It takes the technology to the level of critical thinking."
"Using the SAMR model, we are going to be exploring five iPad applications, to see which category they fall under: Substitution, Augmentation, Modification, or Redefinition. The applications** are: 'Aurasma,' 'Pixie,' 'Show Me,' 'Virtual Manipulatives,'and 'Sphere.' In teams of 3, you will be given about 40 minutes to explore each of these applications. I am not going to tell you how to use the apps, because I want you all to discover the ins and outs of how each app works. Keep in mind the following questions: What is the app used for? Does it push me to think more critically? In the graphic organizer provided, take some notes about what you find. What evidence might show you that the application is a certain level in this model?"
*The SAMR model was created by Dr. Ruben Puentedura.
**I did not create or Design any of these applications. For this curriculum they are only to be used for educational purposes in an elementary school classroom. They can be purchased or downloaded from the iTunes App Store.
"Using the SAMR model, we are going to be exploring five iPad applications, to see which category they fall under: Substitution, Augmentation, Modification, or Redefinition. The applications** are: 'Aurasma,' 'Pixie,' 'Show Me,' 'Virtual Manipulatives,'and 'Sphere.' In teams of 3, you will be given about 40 minutes to explore each of these applications. I am not going to tell you how to use the apps, because I want you all to discover the ins and outs of how each app works. Keep in mind the following questions: What is the app used for? Does it push me to think more critically? In the graphic organizer provided, take some notes about what you find. What evidence might show you that the application is a certain level in this model?"
*The SAMR model was created by Dr. Ruben Puentedura.
**I did not create or Design any of these applications. For this curriculum they are only to be used for educational purposes in an elementary school classroom. They can be purchased or downloaded from the iTunes App Store.
samr_ipad_applications.pdf | |
File Size: | 7 kb |
File Type: |
In a World. . .
Now, each of you will get to do some research on a different application that interests you! Maybe it is an application that you use on a daily basis on your personal phone or tablet, or maybe it is one that you have seen advertised. Your task is to be able to show the rest of the class the application, how it works, tell us where it falls in the SAMR model: Substitution, Augmentation, Modification, or Redefinition, and why you think it falls under that category.
There is a rubric* attached, so students know what to look for when designing their presentation.
*This rubric was designed using the "rubistar" website. Under the "Multimedia"category button, there is the option for a rubric on multimedia presentation. The rubrics on the website are able to be edited, so if the category is too vague or specific it can altered. I have attached a sample of the rubric I felt would be best suited for this activity. I did not create the "rubistar" website.
There is a rubric* attached, so students know what to look for when designing their presentation.
*This rubric was designed using the "rubistar" website. Under the "Multimedia"category button, there is the option for a rubric on multimedia presentation. The rubrics on the website are able to be edited, so if the category is too vague or specific it can altered. I have attached a sample of the rubric I felt would be best suited for this activity. I did not create the "rubistar" website.
app_for_that.pdf | |
File Size: | 26 kb |
File Type: |